Everybody’s Gone to the Rapture
“Everybody’s Gone to the Rapture is an open-world, pure story game. A spiritual successor to cult indie success Dear Esther
| sam@samueljustice.net | |
| +44 (0)7590 844 886 |
“Everybody’s Gone to the Rapture is an open-world, pure story game. A spiritual successor to cult indie success Dear Esther
“Dear Esther is an award-winning, critically acclaimed, experimental first-person game
*Nominated for Excellence In Audio at the Independent Games Festival Awards
“Molecat Twist is a challenging puzzle game that takes place in the weird and wonderful world of the Molecats.
“The Haunted is a fast paced thirdperson action horror game that focuses on delivering an intense multiplayer experience. Your goal is to liberate cursed places and survive the assault from the minions of hell.
Bringing sound to games in no easy feat, these are some of the methods I use on a daily basis to achieve this.
Creating unique and original sounds for projects
Capturing sounds for use in sound design
Capturing the voice actors work and editing it into usable files
Using state of the art audio middleware and engines to bring sound to life in 3D rendered environments
Post production on cut scenes, bringing them to life with unique, original soundscapes
I am passionate about audio and games which drives me to design, create and implement creative, quality and innovative content. My work stretches across a large variety of game genres and platforms. I have a number of years of professional experience within the games industry.
I am both technically and creatively driven and show a huge dedication to the art of sound design and the way it’s used in games. I am based in England, in the seaside city of Brighton.
“He’s got that rare mix of being technically brilliant, hugely creative and incredibly easy to work with.”
Dan Pinchbeck – Creative Director, The Chinese Room
“Sam has a tremendous sense of what an environment and how characters should sound like”
Christopher Caouette – Composer