Homefront 2 (Gamescom Trailer)

Working with the Source Sound crew, I provided sound design for the Gamescom 2015 trailer for Homefront 2.

Crackdown 3 (Gamescom Trailer)

Working with the Source Sound crew, I provided sound design for the Gamescom 2015 trailer for Crackdown 3.

Hellblade (Vertical Slice)

Sound design (5.1 surround), implementation and audio system design for the vertical slice “Hellblade”. Sound design involved crafting the audio for the combat system and the exploration soundscape around the player, as well abstract sound design for the more mysterious elements of the game. Implementation was done via Unreal Engine 4 (vanilla, no middleware).