Game Audio

Hellblade (Vertical Slice)

Sound design (5.1 surround), implementation and audio system design for the vertical slice “Hellblade”. Sound design involved crafting the audio for the combat system and the exploration soundscape around the player, as well abstract sound design for the more mysterious elements of the game. Implementation was done via Unreal Engine 4 (vanilla, no middleware).

Call of Duty Advanced Warfare (PS4/Xbox One/PC)

Working with Source Sound and the crew at Sledgehammer Games on sound design and foley for some of the large ingame Set Pieces in Call of Duty Advanced Warfare.

Battlefield 4 Naval Strike

Sound design and implementation (inhouse) for the expansion for Battlefield 4 titled Naval Strike